Stacks
UX for a video game playlist app
Create, curate, and share playlists in this native mobile app designed to help gamers decide what next to play.
The Problem
Being a gamer means getting constantly bombarded with recommendations, but keeping track of every must-play title is tough. The acceleration of digital distribution and subscription services concurrent with the rise of mobile gaming has led to an oversaturated market, which makes deciding what to play next a lot harder than it should be.
Hence, the opportunity to apply playlist functionality to video games, empowering gamers to track their must-play titles using custom playlists that can be shared.
Assessing the competitive landscape
Understanding Users
Personas were crafted to get a sense of what users need and their motivations for using Stacks. From this exploration, it was possible to propose a list of features.
Feature Mapping
The challenge in providing a litany of features is to merge them in the most elegant, simplest design possible. Aiding this endeavor are feature flows, which articulate the ideal functional path through a particular aspect of the app. From these flows the app's core structure can be determined in the form of a site map.
Wireframes
My work on the app concluded with delivery of structural wireframes, which is all about organizing screen space. Affordances for graphic elements like profile photo and game art are set in place, as are interface components.













