Tracy is a user experience and interface designer with interests in game design and history. He currently works as an interface designer at Isolary and manages Trace Historical Games.
Son of a single Puerto Rican mother, Tracy grew up in Portland, Oregon. When not adding to his game collection or enjoying time in the kitchen, you can find him at the gym.
Tracy takes a user-focused, objective-oriented approach to design informed by the skills and knowledge he acquired in an earlier fifteen-year career in the video game industry.