To make is to play

Tracy is a user experience and interface designer with interests in game design and history. He currently works as an interface designer at Isolary and manages Trace Historical Games.

Son of a single Puerto Rican mother, Tracy grew up in Portland, Oregon. When not adding to his game collection or enjoying time in the kitchen, you can find him at the gym.

View Résumé

Experience

Tracy takes a user-focused, objective-oriented approach to design informed by the skills and knowledge he acquired in an earlier fifteen-year career in the video game industry.

UI Design
UX Design
Prototyping
Wireframing
Game Design
Infographics
Research
Page Layout
Unity Technologies
Strategic Content Acquistion
Apr 2011 — Jul 2014
Portland State University
BS Graphic Design + BS History
Graduated Jun 2019
Trace Historical Games
Creative Director
Jul 2019 — now
Isolary
Interface Designer
Oct 2020— now