To make is to play

Tracy is a user experience and interface designer with interests in game design and history. He currently works as a designer for Isolary and Global Payments.

Son of a single Puerto Rican mother, Tracy grew up in Portland, Oregon. When not adding to his game collection or enjoying time in the kitchen, you can find him at the gym.

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Experience

Tracy takes a user-focused, objective-oriented approach to design informed by the skills and knowledge he acquired in an earlier fifteen-year career in the video game industry.

UI Design
UX Design
Prototyping
Wireframing
Game Design
Infographics
Research
Page Layout
Unity Technologies
Strategic Content Acquistion
Apr 2011 — Jul 2014
Portland State University
BS Graphic Design + BS History
Graduated Jun 2019
Isolary
Lead Designer
Oct 2020 — now
Global Payments
Product Design Manager
Jun 2021— now